Battle Rides: Duel
A post-apocalyptic fight to the finish between two cars and a variety of weapons, inspired by such works as Vigilante 8, Twisted Metal, Micro Machines and just a dash of Mad Max. Experience competitive skill-based gameplay with a local multiplayer scheme for two players on the same tablet.
Battle Rides was the first project developed by Luderia, the indie studio that I co-founded. As the sole programmer, it was my responsibility to decide on the technologies used based on our constraints. I also implemented an Arena editor that was used as the main level design tool in the project, as well as the custom XML parser to load the arenas into the game.
Company: Luderia
Languages: C++ (Game), Java SE (Tools)
Technology used: Marmalade SDK, IwGame by DrMop, Box2D
Platforms: iOS
Released in: 2013