Cave Alive

Cave Alive

Enter Cave Alive! You’re stuck inside the cave with no way out and the walls are closing in! Find the Cave’s heart and put it down for good! But careful, don’t be too greedy when choosing which walls to dig, you might need to change your plans…

This was my entry for the 2017 ProcJam and it stemmed from my current passion for base/colony management games such as Dwarf Fortress and Rimworld. Since this kind of game is usually a huge undertaking, making a jam game out of this idea was my way of keeping it as simple as it could possibly get.

Languages: C#
Technology used: Unity
Platforms: Web (itch.io)
Released in: 2017


Battle Rides: Jam

Battle Rides Jam

In this remake jam entry we attempted to to a Unity version of Battle Rides: Duel, our first game in Luderia. The biggest challenge was converting all the fine tuned physics mechanics from pure Box2D into Unity’s version of it. Given the amount of time available for the jam, I couldn’t get it to the same level of polish from the original.

Languages: C#
Technology used: Unity
Platforms: Windows (Game Jolt)
Released in: 2017


Humanity Walks Into a Bar


Humanity Walks Into a Bar is a tiny people simulator reminiscent of games such as Populous and The Sims. But tiny! One-room tiny.

This was an entry for Ludum Dare 37 under the theme “One Room”. The game simulates little people of different colors from the color spectrum living their little lives in a bar room. Based on a specific ruleset, they might mate, fight or run away from each other when they meet. When they mate, their colors mix.

Languages: C#
Technology used: Unity
Platforms: Web (Game Jolt, icht.io)
Released in: 2016


Darkvision

Darkvision

Darkvision is an atmospheric horror platformer, heavily inspired by classic cinematic platformers like Oddworld and Heart of Darkness. Interact with the Evil Altars to reveal passages and also dangers that lie in the evil parallel dimension!

As my first try at Ludum Dare and my first ever solo Jam, this was my quick take on the cinematic platformer genre, which used to be a big passion for me as a kid. Darkvision was my entry for Ludum Dare 29.

Languages: C#
Technology used: Unity
Platforms: Web
Released in: 2014